top of page

What lurks below

What lurks below is a exploration game where you end up in the mythical world of Atlantis, you goal is to find out what's behind the surface.  Through the progress you will find that you are not alone in the deep. Constantly there will be a monster trying to stop you from going deeper.

Background

What I Did

Enemy Encounter

Requirement:
Enemy encounters happen when the player gets to a point of the game, then the monster shows up attacking the player and running away.

Implementation: 

I used unreal behavior tree for implementing the enemy. It was the first time I get to use behavior tree.  also my first team project in unreal. It was challenging and fun.

According to design, we're supposed to have three encounters in the game. Since they all share similar pattern of monster behaviors, at the end they all use the behavior tree down below.

bottom of page